We’re aware that the move to online delivery may raise questions with regards to how these activities will meet Gatsby Benchmarks. With this in mind we’ll be using guidance provided by the CEC to ensure all of our virtual activities meet the following criteria for your Compass:

Meeting Benchmarks 5 and 6

Benchmark 5

Learning outcomes are defined, based on the age and needs of students

Learning outcomes are defined, based on the age and needs of students

The encounter involves two-way interaction between students and employers/employees

The encounter involves two-way interaction between students and employers/employees

There is evidence that the student actively participated

There is evidence that the student actively participated

Benchmark 6

Learning outcomes are defined, based on the age and needs of students

Learning outcomes are defined, based on the age and needs of students

Student meets a range of people from the workplace

Student meets a range of people from the workplace

There is extensive two-way interaction between the student and employees

There is extensive two-way interaction between the student and employees

Student must perform a task or produce a piece of work relevant to that workplace and receive feedback on it from the employer.

Student must perform a task or produce a piece of work relevant to that workplace and receive feedback on it from the employer.